Apple’s Multitasking Solution

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5 February 2010

A lot of folks have been complaining about the lack of multitasking on the iPad1. And previously, on the iPhone. But they're framing this discussion in the wrong way.

Apple can't do multitasking

For some reason, this is how the debate is framed. "Apple can't figure it out." "The processor isn't powerful enough." "No multitaskz?! Apple FAIL!!11!."

The fundamental issue here isn't that Apple can't figure out how to offer multitasking or can't come up with the technology for it. The technology community keeps having that discussion again and again.

The real issue is that Apple doesn't want multitasking. Apple, like Dave Crenshaw, knows something that most of us are too stubborn to concede. Multitasking causes problems.

Problems? What problems?

For the casual user, multiple simultaneous applications present a paradigm problem. The model is abstracted too much. You have an application, in which you have a window (many times abstracted further by tabs), in which you have the tasks you wish to complete. At any given point, you might have zero windows open or one thousand windows open. Either situation brings confusion.

For the power user, multiple simultaneous applications present a paradigm problem. Too often I end up with this:

Too many applications

Just before I end up with this:

Photoshop Quit

Or I end up with this:

Too Wide

All of which are confusing and irritating situations for me. I can imagine this is only exacerbated if someone is simply a casual computer user or new to computing altogether.

A better way

Apple, however, implicitly proposes a solution.

Allow multitasking. But by making switching applications just as simple as running multiple applications at the same time.

You want to multitask with applications? Just close one, open the other, and the SDK will allow developers to automatically save your state. System-level cut, copy, and paste also mean you can easily transfer text and images between applications.

Now, you no longer have to deal with multiple applications being open, memory being eaten by tasks you're unaware of, or crashes from too many things going on at once.

If each of my applications would open via a simple process in a near-instant, my need for multiple applications would be nearly obliterated.

Not completely though. From time-to-time I need to split windows like this:

Split screen windows

And I consider some of my utilities that run in the background as non-negotiables (looking at you Quicksilver, TextExpander, 1Password, and Droplr.)

But you know who doesn't? Your mom. Or the average user.

Apple isn't looking to replace your MacBook Pro. Or your Mac Pro. Perhaps OS 11 will take things in the direction of the iPhone OS, but I hope not, and I doubt it.

What they've done is made a consumer-level machine that removes abstractions. No application/window/tabs/tasks model. No mouse and click model. No desktop metaphor.

It's not a failure. Or a misstep. Or a dealbreaker. It's just not a computer for you and your creative power. But for John Doe, the iPad is the future of computing.

Noted

  1. No doubt, in some cases, because a contrary opinion will get page views and inspire counter-articles like these. For some, it's about the bottom dollar, not circumspection and contribution.   [Jump back]

Dealing With Dumb Users

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http://jpcody.in/25

Dated:

2 February 2010

In a link roundup over a month ago, John Nack from Adobe linked thusly:

How to make dotted borders in Photoshop. (Not hard, but we should simplify the process.) [Via]

And on Twitter, he said essentially the same thing, although not in the link roundup context:

How to make dotted borders in Photoshop: http://bit.ly/90bmx7 (Not hard, but we should simplify it.) (via @thinsoldier)

This didn't sit right with me, but I wasn't sure how to communicate what I was feeling. Sitting here today, with who knows what inspiration, it hit me.

In interfaces and systems, you should treat users like they're dumb. In conversations, this should never be the case.

Simplify your experiences, then simplify them some more. Provide simple assistance along the way. Any time users have to ask for help or misunderstand something, that's your fault, not theirs. Your experiences should aim to be intuitive and simple for anyone that you would like to use them.

This trick, shared by Jesse Bennett-Chamberlain, was making the rounds because it was a significant help to Photoshop users. No one at Adobe should write this off as, "not hard." Obviously, it is hard. And that's their problem, not the users'.

Your Competitors are Your Contributors

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http://jpcody.in/23

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1 February 2010

Lately, I've been particularly impressed by the idea that actual market saturation is a point much higher than I would anticipate. More simply, the sandbox is a lot bigger than I realized.

I tend to think, "Oh, someone is already doing X, so I need to think of something new." More and more, I'm realizing how wrong I am.

I'm coming to a point where I want to recognize my main competitors as my best contributors.

The iPad Again

I think Microsoft misses the boat here with their reality distortion field around Apple products. I'll include a couple of quotes that come to mind:

Watson claimed that many developers of applications for the iPhone OS–which the iPad uses–are not making money. Developing applications for the iPhone and iPad is expensive, he said, because iPhone OS uses the Objective-C language rather than Microsoft’s more pervasive .NET platform. And Apple’s control over the platform has alienated some people that make software for its products, he said.

Brandon Watson, Microsoft Director of Product Management, on the iPad (via Daring Fireball)

There's no chance that the iPhone is going to get any significant market share. No chance. It's a $500 subsidized item. They may make a lot of money. But if you actually take a look at the 1.3 billion phones that get sold, I'd prefer to have our software in 60% or 70% or 80% of them, than I would to have 2% or 3%, which is what Apple might get.

Steve Ballmer on the iPhone (via Electronista)

I think Microsoft displays an old model of business here. Armchair analysis and hours of watching Mad Men confirm that this practice took hold as marketing and advertising rose to greater prominence with the television. If you could tell everyone why that other brand of adult undergarments was underperforming1, then they would select your brand by default.

A different, better mindset

But are these really the customers you want? The kind who just blindly believe you that the other guy is less good? And further, in this age where reviews are so accessible, your press release or off-hand public quote carry little value.

Instead, praise innovation. Praise your competitors. Assure your customers that you're excited that the bar is raised and you can't wait to deliver an even better product with these new ideas and some of your own.

There is more than enough room for two creators of operating systems. There is more than enough room for another concrete company, coffee shop, or whatever you're passionate about. But build on the work of your competitors, praise what they're doing, and make yourself better in some way. That's where success lives.

Noted

  1. Principally through that strange blue liquid meant to abstract the actuality that we're talking about bodily fluids. On television. Which is not OK.   [Jump back]

Making Customer Service Calls Less Painful

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http://jpcody.in/24

Dated:

29 January 2010

This idea hit me while navigating some sort of phone option choose-your-own-adventure thing:

Have an iPhone application that lets me select my options before calling, then hit a "call" button that goes straight to a human.

Want to go one better?

Allow the user to somehow let you know a favorite artist, perhaps when generating a support ID or upon calling, and generate a Pandora-esque playlist based on their preference as hold music.

And even one more. The best of all:

Have an iPhone application that lets me select my options, tells me an estimated wait time, and allows me to request someone call me when they're available.

These are the little things that make Cody Industries, Unincorporated the best intellectual property distribution organization currently sitting at 45.512013, 122.611064.

Neven’s Law

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http://jpcody.in/22

Dated:

29 January 2010

Earlier today, Neven Mrgan and John Siracusa were having a little chat about the adequacy of the automatic and manual transmission metaphor making the rounds in the iPad context.

If you don't know Neven1, he's a bright and kind guy. But given his brightness, he tends to disagree with people online sometimes. Particularly, the aforementioned conversation and the occasional banter with Merlin Mann. And when he disagrees, he wants to keep it nice. So he adds a colon-parenthases emoticon2.

Over time, this gets awkward, and it brought me to a simple realization, which I shall call Neven's Law. It can ring true of Twitter, online chatting, and email. Essentially, any digital, written communication:

The appropriateness of a medium is inversely proportional to the number of emoticons necessary in a given discussion.

Now, I appreciate them having these conversations in public so the masses can participate. But now that we have a law, perhaps we can apply it and bump these conversations up to the easiest-possible theater where emoticons are no longer necessary.

Or, we can continue with our emoticons—using them as clues for the audience that, "this would be better said elsewhere." But there you have it. Now go forth with your new knowledge and continue discussing.

:)

Noted

  1. I use "know" in the most internet-sense here. I know him because I follow him online. The respect kind, not the creepy kind. Oh, and I saw him at Podnah's Pit once.   [Jump back]
  2. So he adds a :)? So he adds an :). So he adds an :) See discussion.   [Jump back]

The iPad, Creation, and Consumption

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28 January 2010

The iPad has generated lots of discussion about computing metaphors, computer interactions, and general technology. Of course, there's been plenty of the usual banter as the masses decry the closed platform, the evils of the App Store, the lack of an optical drive, and so on and so forth. That's to be expected of anything worth discussing.

Creation and Consumption

But I'm particularly intrigued at the discussion of creation versus consumption circling around Alex Payne, Joshua Blankenship, Tim Bray, and Peter Kirn. The first two gentlemen, in particular, are men who create things that make me want to a) be better and b) give up because I'll never match them.

Joshua Blankeship had this to say:

But the iPad is not designed to fill my desire to create, it’s mainly designed for me to consume the creations of others. It will change the landscape of personal computing and find its way into the hands of a ridiculous amount of people who are very happy to simply consume. My hands just won’t be among them anytime soon. I have too much creating to do.

He's a careful, caring guy. But I think he goes a bit too far here with his tone towards this machine.

The folks I've seen discussing this are in two fields—design and development. Ten inches of screen real estate and no physical keyboard aren't right for their type of creation. But for other creators, I think this device can really hit the sweet spot; especially at $499. Let's look at a few ways this could help creators:

Types of Creators

Writers. Imagine Ommwriter on this thing, with the physical keyboard dock. You've got a 10-inch machine, capable and portable, that's perfect for writing extended works. Additionally, no multi-tasking has the benefit of no distractions. It's also nice for people who need to create short-form content on the road: bloggers, copywriters, etc.

Photographers and designers. At $499, this would be a great second machine for creatives. Your portfolio, wireframes, sketches, etc. It's portability is key here. As a second machine, you could easily sketch things here as you spoke with a client, giving them visual feedback and brainstorming. And it works anywhere. Whiteboards are gigantic, and laptops are feature-rich. It's certainly a nice-to-have.

Leaders. With iBooks and portability, a device like this can give leaders the flexibility to inspire and challenge others as they go about creating environments and cultures. I know plenty of leaders who love their netbook because it lets them do what they need and create what they need on the go. I'm confident the iPad will only work better for this audience.

Learners. Creators are, by nature, learners. On your person, you can have The Elements of Style, The Elements of Typographic Style, Wikipedia, A Cormac McCarthy novel, your favorite photographer's entire portfolio, and anything else you need. There is a certain paralysis that comes with too much information, but there is also a certain freedom. I'd never be where I am today without the wealth of information made available online and the democratization of knowledge.

The Takeaway

I'm right with the spirit of what some of those before me have said. Creators have to constantly fight the battle of consumption paralysis. And ravenous consumption will inhibit the progress of many would-be creators.

And this device isn't geared for heavy-duty creation. But it can certainly help some people continue creating with more flexibility.

And what of consumption? Everyone consumes; it's inevitable. But it's not up to Apple what you consume. It's up to you.

The Erosion of Compromises

Shortened:

http://jpcody.in/1z

Dated:

26 January 2010

Someone starts a vision with a vision, a dream, and a passion.

They want to provide quality healthcare to individuals. They want to put financial advice in the hands of young people moving into adulthood. They want to deliver news and opinions to the curious and entrepreneurial reader.

At what point do companies like these stop caring about users? How do these visionaries live with phone systems as daunting and frustrating as navigating across the Atlantic? How do these dreamers accept customer service policies that leave customers shouldering the burden and scrambling?

At some point, the people at the top of companies stop making innovations and start making excuses.

"We provide better service than some of our competitors."

"We're working as quickly as possible to upgrade our network."

"It's because potential customers are ignorant of our value."

Bull. It's because you've lost your way. You used to be passionate and focused on your dream. Now you're focused on your bottom-line, and you've lost your desire for meaning and perfection.

A simple charge

Make it easy for people to use your product or service. Shoulder every possible burden for your consumer. Let them talk to humans instead of machines. Make their interactions with you a pleasure instead of a burden.

Eventually, you just might end up with $40 billion on hand.

What, you want 10 ways? All right.

  • Send them email updates instead of making them log in
  • Have a human answer your phone line in less than four rings, guaranteed.
  • Whenever someone complains, give them something free, and send a hand-written apology letter.
  • Pay someone to be in charge of your user experience online. Someone good.
  • Let people login to your site with their email address.
  • Have your executives answer phone calls and emails personally, for two hours each week.
  • Apologize, early and often. Your customers are right, and you're wrong.
  • Actively engage in social media. Don't bother with an account if it's not personal or interactive.
  • Let users choose a charity to donate 5% of their sale to.
  • Give random customers something free. Every 500th customer gets a gift card. Something like that. Don't publicize it, just do it.

These are the things that make your dream a pleasure to use. And when you don't do them, eventually, people find something else that is a pleasure.

Order of Operations for Life

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http://jpcody.in/1r

Dated:

26 January 2010

1. Need to do

2. Have to do

3. Want to do

Great Expectations

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http://jpcody.in/1s

Dated:

25 January 2010

In the vein of disappointment, I have another question: Where are you setting your expectations? I think for most of us, the answer to that question is, "too low."

When you're investing in something, or more particular, someone, set your expectations high. You're investing in them because you see potential. And they're allowing you to invest in them because they believe you can cultivate that potential.

When you let them off the hook with half-ass work, you're doing them a disservice. It's easy for us to say, "That's all right, everyone fails sometimes." And there is certainly a time for it to be said. But more often, we should be saying, "Go back and do it better." If you prefer, you can preface it with "Good work."

It might come off as insensitive, but in the end, higher expectations mean better results. Whether you're in the business of creating products, delivering services, or developing individuals, that's a win-win situation.

When it comes to people, expect work, products, and character just a little bit better than you have ever seen from them before.

Like it? Hit the Star.

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http://jpcody.in/1v

Dated:

22 January 2010

One of the uses of Twitter I admire most is a delivery vehicle of succinct, well-thought, original content. That being said, I use the the "star" feature pretty often, and I'm convinced I'm in the minority here. (See Twitter's official documentation on the feature.) Whether I'm marking a link to read later, saving a piece of wisdom, or bookmarking a great quip, I'm hitting the star all the time.

That being said, I thought I'd curate my list of curated Twitter updates to post my 13 favorite updates of all-time. Where all-time is equal to the amount of time I have been using Twitter and actively hitting the star. Without further ado, and in no particular order, here are the best of the best:

@scarequotes: Use "login" for the noun, "log in" for the action, and "Loggins" when you're footloose in the danger zone.

@FakeAPStylebook, Oct 28th, 2009

Can't wait to see 'Where The Wild Things Are.' Not to brag, but I've read the book.

@badbanana, Sep 20th, 2009

The more things I buy with cash, the more I am punished with useless silver discs filling my pockets.

@dcurtis, Sep 1st, 2009

Given the public option America chose Taylor Hicks.

@brianbolter, Aug 18th, 2009

Heading to the Yankees/Red Sox game. The last time I was this excited to go somewhere I was screaming and there was a placenta involved.

@AinsleyofAttack, Aug 9th, 2009

AP: Florida investigators say a man accused of downloading child porn is blaming his cat. He says the cat jumped on his keyboard.

@BreakingNews, Aug 7th, 2009

A man is defined not by his thoughts, but by his deeds. Although, in a pinch, the presence of a penis is usually a pretty big tell.

@bearskinrug, Apr 18th, 2009

If you crave the accessibility of Flash and the raw power of Dreamweaver, Adobe Air's just over here eating paint chips and watching Barney.

@hotdogsladies, Apr 17th, 2009

In a moment of clarity, I realize that emptying the lint trap is in essence throwing out my clothes very slowly.

@nevenmrgan, Feb 16th, 2009

Now that's a different story. Clearly, Michael Jackson's doctor is now King of Pop until somebody murders him.

@badbanana, Aug 24th, 2009

you can tell a person's character simply by the amount of grace they extend to others.

@hardlynormal, Apr 26th, 2009

Sometimes, out of a sense of almost curious contempt, I'll point my space heater at my refrigerator.

@rainnwilson, Apr 26th, 2009

Hippos are one of Africa's most deadly mammals. If one shows up at your door, keep a cool head and give it every marble you own.

@bearskinrug, May 20th, 2009

If this thing sounds like something you're interested in, you should also check out Tweeteorites. Essentially, it's a service that lets you know who's starring the things you say as well as what your friends are starring. Kind of a neat little way to let your friends effortlessly curate Twitter for you.

On Disappointment

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http://jpcody.in/1u

Dated:

21 January 2010

Disappointment is a byproduct of unmet expectations.

Always. So when you're feeling disappointed, ask yourself two questions:

  • What expectations were communicated that went unmet?
  • What expectations were assumed, although never communicated?

And when you're feeling angry, sad, or irritated? Ask yourself if what you actually are is disappointed.

Paying for The New York Times Online

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http://jpcody.in/1x

Dated:

20 January 2010

The New York Times reported today that The New York Times will begin charging users for online access after viewing a yet-to-be-determined number of free articles.

A quick Twitter search for "new york times" yields 15 first-page results—8 of which are negative reactions to this idea. (How's that for a scientific way of determining the pulse of the nation? Move over Anderson Cooper, I'm an iReporter.)

From the article about the plan:

But executives of The New York Times Company said they could not yet answer fundamental questions about the plan, like how much it would cost or what the limit would be on free reading. They stressed that the amount of free access could change with time, in response to economic conditions and reader demand.

Let's talk a little bit more about that.

First, the good

The idea of a fluctuating amount is great. I think this conveys trust in your brand and encourages constant interaction. It invites users to continually check your price and lets them know that you're being sensitive to their needs and current events. Kind of important for a paper.

And the idea of charging is good. You can't run your business at a loss. The internet is growing up, the dot-com bubble has bursted, re-inflated, and re-bursted. Let's find ways to monetize this thing or go back to working at the mill.

But then, the bad

I don't buy the idea that the problem is the payment. My parents' generation has been paying for newspapers since they were delivered by wooly mammoths. And the type of people who are interested in what the NYT has to say are the type of people who are willing to pay for it. Just because Facebook and Twitter are free doesn't mean everyone in the 18-25 demographic will never pay for anything again1.

I'd posit that their "fundamental questions" are wrong. If I land on an NYT page asking me to pay for the content, do you know what's easier? Going back to Google and looking for the same thing on the Atlanta Journal Constitution or the Wall Street Journal. And do you know what's easier than logging in to read news? Not logging in to read news.

How they are going to solve this problem is the real question.

Glad you asked

For news, the initial shock of a login system and the inconvenience of it are simply too much. And I see two options for success.

One. If the New York Times can succeed in this new world, it might require they develop a renewed voice and a stronger tribe.

The readers who define the NYT and the Wall Street Journal are getting old. They're going in to that last two-thirds of their life that we call "retirement."

These monolithic newspaper companies are now competing with fast, nimble organizations that aren't in the newspaper printing business. They're not even necessarily in the news business. Think Fast Company, 37 Signals, and The Huffington Post. Then think of the thousands of speciality-sites killing it in their own industry. For free2.

You can try and compete with each of these in your traditional newspaper sections—technology, world, local, etc. Or you can try and compete with Alltop as an idea-aggregator. But either way, kick the notion that you're competing with the other local or national papers.

Wherever you decide to go, if you're going to charge, and if people are going to pay, you can't go on as you are.

Two. Eliminate the interface barriers.

  • Develop the best damn news-delivery interface the world has ever seen. (Perhaps along the lines of the Times Skimmer?)
  • Somehow beat Twitter for speed and the aforementioned "new competitors" for quality.
  • Find a way to make login painless, or better, unnecessary. Err on the side of accidentally giving someone free access instead of accidentally making someone login.
  • Convince your audience that your site is the single best place for them to get news, and never disappoint them when they come to you looking for something.

I frankly don't know if solution two is possible. And in the end, surviving as a company might mean narrowing your focus, developing your voice, and accepting smaller revenues. People will pay, but ad revenue will shrink, and circulation will narrow. This is less-than-ideal for a business whose job is to increase revenue, but it's markedly better than bankruptcy.

Noted

  1. Even if they do have this notion, that bubble will eventually burst. Who is going to be left standing to hold their money?   [Jump back]
  2. Don't buy it? See the Ampersand Blog. Can you get **that** in newspapers?   [Jump back]

Seize the Muse

Shortened:

http://jpcody.in/1t

Dated:

20 January 2010

Recently, I feel like I've been witness to a few too many ideas passing me by. Not passing me by for a lack of merit or an innate implausibility, but passing me by because my passion wanes.

I'm still wrestling with whether this is simply the nature of ideas or I rested on my laurels for too long. And I don't think it's an answer that will come easily.

But the point remains. In language that Steven Pressfield would approve of: when you've put yourself in the right position, and the muse is ready to touch you, you'd better be ready to throw everything else aside and chase her. She won't last long.

Jason Fried of 37 Signals said the same thing much more eloquently in 2009 (excuse the huge quote wall, but it's that good):

Inspiration is perishable. We all have ideas, and once you have the idea, the idea is sort of immortal. It lives on forever; it goes on forever. The idea exists, even if it's just in your head or you write it down, it's happened. But what isn't going to last forever is your inspiration for that idea. Inspirations are like fresh fruit, like milk—they have an expiration date, and they don't last very long.

If you happen to be lucky enough and fortunate enough to be inspired to do something, you've got to do it right now because every day you go, it gets browner and browner and deader and starts to rot and goes away. Inspiration is perishable, you can not hang on to it. So if you find something you want to do, you've just got to go out and do it.

If you're in the business of creating, you'd better be ready to move quick. Nothing gold can stay.

The Qualitative Value of Time

Shortened:

http://jpcody.in/1m

Dated:

18 January 2010

Recently, I wrote of two kinds of value, particularly with regards to the things we consume. But there's something that defines us much more than the things we consume. And that's how we spend our time.

And here, we make the same fundamental error as with the things we buy. We look to pack as may things as possible into our days, no matter the cost. We're looking at creating the densest possible days.

There's nothing I could add to this article, but I'll leave you with a quote on your way to read it.

You could fill any arbitrary number of hours with what feels to be productive work. Between e-mail, and crucial web surfing, and to-do lists that, in the age of David Allen, grow to lengths that rival the bible, there is always something you could be doing. At some point, however, you have to put a stake in the ground and say: I know I have a never-ending stream of work, but this is when I’m going to face it. If you don’t, you’ll let this work push you around like a bully. It will force you into tiring, inefficient schedules, and you’ll end up more stressed and no more accomplished.

On Leading and Generosity

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http://jpcody.in/1h

Dated:

15 January 2010

Great leaders are generous. Not as a marketing ploy. Not as a bait-and-switch tactic. Not because they're rich and have nothing better to do with their money. A story will better illustrate why. 1

A generous man

One of the most skilled leaders I know is a man you'll likely never meet or read about in a leadership magazine. He owns a mechanical services company in Fayetteville, Georgia. Each year, he throws a Christmas party for all his employees, current and former, and their families. He lives modestly and gives luxuriously. Particularly, I want to tell you what he did for me one spring afternoon.

I was preparing for a short-term trip to Africa—3 months during the summer of 2006. I was also raising support (no negligible amount) for said trip, and as this man was a neighbor, friend, and former employer, he received a letter asking for financial support.

He contacted me to let me know he had something for me and told me he'd look for a time he was free to get together. Eventually, that time came. He called to ask me if I'd have a few hours in the afternoon. Eagerly, I obliged (and surely canceled any plans I might've had).

He lives about 200 yards from my parents, so I was a bit surprised to see him pull up in his truck that afternoon. He invited me to hop in, and he let me know we were going to run an errand together. Next stop, Lowe's.

As it turns out, a family from their church had a relative who was recently involved in a car accident. She survived, but with a drastically altered life as a quadriplegic. Our errand was to pick up a generator and deliver it to their family so the devices critical to her survival would continue to function in the event of a power outage.

It wasn't simply a give-and-run experience, either. We spent time laughing and talking with their family—hearing stories of the past and dreams for the future. And on the way out, they gave me the full tour of all this man had already done for them. Building a new deck that was wheelchair-friendly and covered. Converting the front door and patio to accomodate wheelchair access. Bringing meals over for their entire family. His generosity was staggering.

On our way home, he gave me a check that covered half of my entire trip.

But why generosity?

When leading others towards a just goal, a leader sets vision and direction, then empowers followers to act freely. Leaders generally don't make their investment in people with goals wildly different from their own, and they usually invest only where they see potential. Their generous investment delivers two things: resources and permission.

It's easy to see that financial generosity gives a recipient the means to move towards a common goal. What's not so obvious is the permission granted by the giving of time or attention. As a leader invests this way in others, she implicitly communicates that the other party deserves her most important resource. In turn, that person is naturally challenged to steward this investment wisely and push harder towards their shared goal.

For me, this investment reminded me that generosity is an essential part of being fully alive and bringing the Kingdom of God to earth. And I learned that generosity isn't an action, but a lifestyle. For his employees, annual Christmas parties are reminders of their value and potential. They actually mean something in his company, and their continued work is appreciated and valued.

Great leaders understand that they are leading people. Whole people. And they will never succeed in achieving goals without the generosity that empowers their co-laborers.

What are you leading others towards? And are you empowering them through your own generosity?2

Noted

  1. We're going to define a great leader as someone who is highly skilled at setting goals and motivating others to reach those goals together. We're also going to assume they do these things for just reasons. We're also going to use and I know it when I see it definition of just so this footnote does not continue indefinitely.   [Jump back]
  2. Thanks, Walt. In the off chance that you read this some day, I won't ever forget it.   [Jump back]

Finding Identity in Audience Response

Shortened:

http://jpcody.in/1q

Dated:

13 January 2010

Sharing often becomes something akin to seeking identity in the act of being heard—as if the things we write and make and share have no worth until someone places worth on them by responding.

Joshua Blankenship, On The Entitlement Baggage of Social Media (and Human Nature)

Serial Entrepreneurship or Brand Architecture

Shortened:

http://jpcody.in/1i

Dated:

12 January 2010

Before you pursue business opportunities, ask yourself this question:

Do I want to be a serial entrepreneur, investing where I see short-term opportunity, and using the ensuing windfall to fund my passions? Or do I want to build a brand, pursuing my passions directly as a long-term opportunity?

Neither is better than the other (see Richard Branson and Steve Jobs), but deciding early will help you avoid plenty of growing pains.

The Two Types of Value

Shortened:

http://jpcody.in/1k

Dated:

11 January 2010

I think our internal value-meters are a bit dull these days. As we face a host of options and products daily, the simplest heuristic is to spread our time and money as thinly as possible. If we buy the most things at the least cost, then surely we will be met with satisfaction.

This is quantitative value.

On quantitative value

Recently, I've struggled with the ideas of value and density. Marketing trends tell us the two are synonymous. I think the difference is subtle, but its implications are far-reaching.

Just because McDonalds offers more beef per dollar does not make it the better value. Simply because one person can quote a project at a lower number does not make them the better value. In a program, more features for less money does not always equate to a better value.

Too often, we view value as quantity ÷ cost, or density.

A better way

Sure, quantitative value is simple, but it's short-sighted. We should actually be calculating quality ÷ cost. Quality is messy. It's inexact. It's not quantity. So too often we default to quantity.

Quality is how the new car purchase will hold up in ten years. It's about asking yourself what your goals and values are, then determining whether a purchase leads you towards said goals and values.

Quantitive value only involves a cursory understanding of the product. Qualitive value involves a meticulous understand of yourself.

Clients From Hell, or, Designer Elitism

Shortened:

http://jpcody.in/1n

Dated:

10 January 2010

By now, you've surely heard of Clients From Hell. If not, go ahead and read some of the stories, then come back here.

At first glance, it's funny. You might laugh for awhile as you flip through the stories. But at some point, you should likely come to the following question: Why are these designers so arrogant and condescending towards their clients?

I'll tell you why

Clients generally don't understand the web. They don't know well enough to know that giving away a Canon 5D Mark II is a good way to get traffic on Twitter. And they don't know well enough to know that this traffic is cheap and won't get them anywhere in the long run. They just did a complete 360-degree turn without knowing it happened.

The things they're asking for—dogs chasing the cursor on a screen, seventeen different fonts on a page, MySpace sites for kids aged 1-5—aren't indicative of the fact that they're glaring idiots. (Some exceptions naturally apply.) They're indicative of people coming to you, trustingly, to help them in a medium they don't understand. They're looking to command attention in a space where they're not sure how to achieve that goal.

The real problem

So here's a little nugget of information for designers, myself included from time to time: The problem isn't that your clients are complete morons, the problem is that you're a complete asshole.

Treat your clients as humans—humans that you can help. They have dreams and goals and aspirations, and they're asking for you to partner with them, to help them in this world of 0s and 1s and usability and standards and nerds. A world they don't understand, but you do.

The real issue is that, for whatever reasons, designers tend to feel we're part of some select aristocracy, doing the masses a service by relating with them. We're short-tempered, impatient, unhelpful, and condescending. Not all, and not always. But many, and often.

And rather than trying to kindly help those who don't understand, we scuttle off to our cyber-nerd-rooms to make them the punch line of our jokes. Real easy to say when you hide behind your IP address or avatar, isn't it?

A simple manifesto

Whether I'm designing, dreaming, planning, chatting or other-ing—online or off, I'll treat others like they're real, human people. People who deserve love and respect. And I hope you'll do the same.1

Noted

  1. Further reading: Joshua Blankenship on creating controversy, arrogant designers, and being nicer on the internet. Also, Bruce Nussbaum ponders whether the backlash against design is due to the arrogance of designers.   [Jump back]

Hyperinflation in Zimbabwe

Shortened:

http://jpcody.in/1p

Dated:

9 January 2010

100,000,000,000,000,000,000,000,000

Number of two-dollar-bills necessary at the height of Zimbabwe's hyperinflation necessary to match the value of one two-dollar-bill in 1978. (via Kottke)

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